Tzuen Wu
Contact: tzuen@metropolisREM.com
Software / Skills
Photoshop | Maya | 3dsMax | Mudbox |
Final Cut Pro | Nuke | Adobe Aftereffects |
SQL, Python, C#, C++
Professional Experience
January 2011 - Current - Nuke Compositor | FX TD
Fotocomics Productions, Los Angeles, CA
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Box of Shadows (2011) - Visual Effects Artist
Freelance, Los Angeles, CA
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American Seagull (2011) - Visual Effects Artist
July 2008 – October 2010 - QA Tech Lead
LucasArts, San Francisco, CA.
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The Force Unleashed II (X360/PS3/Wii/DS/PC) - QA Tech Lead
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Monkey Island 2: Special Edition (XBLA/PSN/PC) – QA Tech Lead
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The Clone Wars: Republic Heroes (X360/PS3/Wii/PSP/PS2/PC) – QA Assistant Lead, QA Lead
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Lucidity (XBLA / PC) – QA Tech Lead, Concept Team (Artist)
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Battlefront Elite Squadron (DS) – QA Tester
2006 – 2007 – Technical Artist / Graduate Student Researcher
Digital Design Research Group, UC Berkeley, Berkeley, CA.
2003 – 2005 – Art Director
Paraphan Records, San Francisco, CA.
2000 – 2010 – Freelance Graphic Designer / Artist
Seattle, WA & San Francisco, CA.